A large scale crowd simulator
* Can simulate small to a million voice crowds.
* Voices vary in spectral content and delay.
* The perfect new tool for sound design.
* LFO's for temporal changes in voices.
* Built in reverb.
* Fast visual editing, with parameter randomisation
   functions.
* From simple chorusing effects, small crowds and
   stadiums, and on to impossible situations.
* Creates massive stereo sound washes, and
   extremely weird animal and sci-fi effects.

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What is it?
Crowd Chamber is an audio plug-in that layers multiple variations of a signal to create a crowd simulation.
From simple chorusing effects, small crowds and stadiums, on to impossible situations and effects.
When each voice is mixed, it is altered in varying time and spectral content, making unique versions of itself to create the illusion of different sources. With the additional spread function it can stretch out a single voice, which gives additional depth and complexity to the result.
Once the concept had been created it became clear that Crowd Chamber could create far more than simple crowd scenes. Because of the feedback, wave cancellations, and simply the thousands of layers make it the perfect tool for creating strange and twisted effects.
Crowd Chamber also follows QuikQuak's other plug-ins with a visual, hands on approach. There is also a fast randomisation feature for rapid crowd creation.

All QuikQuak plug-ins and software are copyright David J Hoskins. All rights reserved. All technical specifications and prices of the products specified on this web site may be subject to change without notice. Copyright notices may not be removed or changed. QuikQuak and all QuikQuak product names are trademarks of David J Hoskins. Microsoft® and Windows® are trademarks of Microsoft Corporation. Cubase and VST are registered trademarks of Steinberg Media Technologies GmbH. Mac and Intel Mac logos are trademarks of Apple Computer, Inc. All other trademarks are the property of their respective owners.