* Mimics true space, convolution reverbs do not!
* Walk though rooms in realtime.
* Instant impulse creation!
* 5 channel surround acoustics.
* True speed of sound modelling of all reflections including
phase and interference.
QuikQuak, RaySpace, Glass Viper, Pitchwheel, Fusion field, BarChimes and UpStereo copyright © 2005-2010 David J Hoskins. All rights reserved. All technical specifications and prices of the products specified on this web site may be subject to change without notice. Copyright notices may not be removed or changed. QuikQuak and all QuikQuak product names are trademarks of David J Hoskins. Microsoft® and Windows® are trademarks of Microsoft Corporation. Cubase and VST are registered trademarks of Steinberg Media Technologies GmbH. Mac and Intel Mac logos are trademarks of Apple Computer, Inc. All other trademarks are the property of their respective owners.
A reverb and space designer for PC and Mac
QuikQuak specialises in quality music and effects plug-ins.
For PC and Mac. - VST and AU formats.
* Changes the pitch but not the length of a sound.
* Pitch spin, and twist samples about while keeping tempo steady.
* Envelope/Formant fixing to remove the 'chipmunk' effect from vocals.
* MIDI controlable with multi-octave adjustments, and fine wheel detuning.
* 8 note chords for creating easy vocal harmonies and effects.
* Unique inertia settings for springy vibrato effects, and wild pitch swings.
* Easy to use - ideal for experimental and live performances.
* Sample accurate changes prevent stepped pitch changes.
* 46ms (at 44k) latency - amazing response time for a high quality
wideband pitch shifter.
8th January '10
Pitchwheel and Glass Viper minor updates and fixes.
Pitchwheel 3.01 update:
* Semitone shift accuracy increased.
* Minor reduction in CPU usage.
* Logic MIDI-effect type control working correctly.
Glass Viper 1.21 Mac AU update:
* MIDI Pitch-bend and breath controller fix for Logic users.
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26th December '09
Pitchwheel updated to version 3.0
* A new pro quality pitch shifter! After months of research, Pitchwheel gets a new engine.
* Superior pitch shifting - great frequency stability and transient accuracy, with low latency and CPU usage.
* 'Fixed Envelope' option that preserves formant shapes. Useful for changing pitch without the
usual 'chipmunks' sound. Allowing natural vocal changes, with glides, vibrato and harmonies.
* 46ms (at 44k) latency - amazing response time for a high quality wide-band pitch shifter.
* New option to only output sound when playing through MIDI, allowing 8 note harmonies to be
played very easily.
* Sample accurate pitch changes.
* 96 semitone pitch range.
New video DEMOS are available here.
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27th October '09
Site news:
There is now a newsletter option on the CONTACT page.
The newsletters will be small text emails, with the latest news on plug-ins and updates from QuikQuak.
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7th September '09
BarChimes (v0.10) plug-in available for free!
What you get:
* A detailed 36 bar physics simulation.
* Collisions, gravity and audio accurately portrayed.
* Photo-realistic 3D representation.
* Velocity and sweep analysis simulates movement through the chimes.
* Highly optimised.
What you don't get yet:
Any parameter controls.
Alternate layouts.
Full version will include gravity, material and audio tone and pitch controls.
Mac version not available yet.
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22th August '09
Crowd Chamber updated to 2 and Glass Viper updated to 1.2
Crowd Chamber 2.0:
* New algorithm.
* The complex feedback system has now been replaced by simple global parameters.
* Global Spread dial stretches out each voice over time, used to create large crowds, or weird individual effects.
* Overall spectral shift control, for creating large global pitch effects.
* Huge reduction in CPU usage for large crowd simulations.
* Reduced initial delay for large crowds.
* Increased basic population value.
* Extra presets demonstrating new capabilities.
* Simplified GUI and clearer labelling.
* PDF manual added.
Glass Viper 1.2:
* Preset saving errors in Garage Band, fixed.
* Pitch LFO small range problems, fixed.
* Minor memory freeing issues on exit, cleaned up.
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Pitchwheel updated to version 2.5
Changes:
* Halved latency down to 45ms for better live feedback.
* Dail range now up to four octaves.
* Clearer interface.
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26th June '09
Fusion Field 2.50 release.
Changes:
* Greatly increased diffusion when using short Spread values.
* A smoother, more realistic attack phase for the Distance parameter.
* An Echo control for additional effects, creating a delayed wave of reverb - useful for large ethereal
spaces, or tight metallic boxes.
* New GUI design, with an optimised animated display.
* All aspects of the filtering, Decay, Spread and Distance parameters are now shown on the main display.
Using a cloud representation of time and frequency energy, to give an instant visual interpretation.
You'll know what it sounds like directly from this impression.
* Total of 48 modulators now include randomised LFOs for extra decorrelation.
* Algorithm optimisations to allow for these additional features, keeping CPU resources as low as possible.
* Re-balanced to fix the channel bias problem.
* A new set of presets.
Notes: Having additional algorithm features meant that the whole system had to be retuned. All dials keep the same ratios and times, so it is compatible with the previous version and saved presets. Previous users will notice the filter dials have been arranged in clearer high and low sections.
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5th May '09
UpStereo 2.0 release
* New metalic GUI
* Overdrive option for saturated distortion effects.
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24th April '09
UpStereo 2.0 Beta E.
* Slowdowns in some hosts fixed.
* New option screen with camera position choices.
* GUI works with different angles.
* Smoother metering, with faster response times.
* Faster resource loading.
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15th April '09
UpStereo 2.0 Beta D.
* Cubase 4 draw lag fixed for Mac.
* Light source position and colour remembered in user data.
* No start zoom, and cleaner interface.
* User light colour changes.
* Memory leaks fixed.
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11th April '09
UpStereo 2.0 Beta C.
* Mac host window positions have now been fixed for Cubase 4, and other hosts.
* Slight model changes.
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9th April '09
UpStereo 2.0 Audio Units beta B avaliable.
* PowerPC and Intel Mac. compatible.
* Runs on PPC Mac Mini (2006) with audio processing, full lighting and shadows, at 1% CPU!
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29th March '09
UpStereo 2.0 beta for Apple Mac. OSX.
* PowerPC and Intel Mac. compatible.
* VST to RTAS wrapper compatible.
* Runs on PPC Mac Mini (2006) with full lighting and shadows, and 1% CPU!
Audio Units beta to follow.
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24th March '09
UpStereo 2.0 beta.
* Completely 3D user -interface!
* Retains usability of traditional 2D design.
* Movable camera and light - alter the mood of the plug-in.
* Still FREE!
* Lays foundation for future 3D interfaces with potential for zoomable, multi-side plug-ins, and realistic 3D copies of hardware devices.
Screenshots at bottom of page.
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3rd March '09
VST-RTAS wrapper compatibility for all plug-ins.
Includes:
* Frozen interface fix for all six plug-ins. Mac & PC.
* Rayspace: Mono to stereo crash fix in Logic AU.
* Pitchwheel: Pointer reset on sequencer play.
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7th October '08
Fusion Field 2.01 release.
* Approx. 30% more efficient, almost back to the speed of version 1.0!
* CPU spikes with certain parameter changes fixed.
* Doubled and cascaded modulators for a more natural sound.
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6th October '08
20% discount available with a bundle of all plug-ins.
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20th September '08
Fusion Field 2.00 release.
* Higher quality.
* Initial transients smoothed, improving percussion and short diffusions.
* New distance parameter with realistic attack phase.
* Better stereo balancing.
* Enhancements resulting from hundreds of hours in constant revision.
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6th September '08:
Glass Viper 1.10 is now available.
* Clear and easy on the eye UI.
* Double the amount of presets.
* Fusion Field reverb built in.
* Upper frequency filter fixes.
* Pitch-bend semitone adjustments.
* Many more optimisations and bug fixes.
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11th July '08. Minor update.
New build of Fusion Field.
Fixes Audio Unit latency issues on certain hosts .
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8th July '08 update:
Fusion Field released.
Follow the product link for details and audio samples.
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8th June '08 update:
Fusion Field to be released SOON!
Made in response to requests for a RaySpace 'light' and a version of Glass Viper's own diffusion reverb.
Some audio demos are available here.
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24th May '08 update:
Crowd Chamber, bug fixes - new build fixes control issues.
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22th May '08 update:
Crowd Chamber, the large scale crowd simulator has been released!
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9th May '08 update:
RaySpace in Audio Fanzine review.
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8th May '08 update:
Crowd Chamber in final testing.
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15th March '08 update:
Pitchwheel updated to version 1.1
* New algorithm with much improved pitch shifting.
* Tremolo effects greatly reduced.
* Now has zero latency - great for live work.
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07th March '08 update:
New plug-in coming soon!
The 'Crowd Chamber' (working title) plug-in is a voice multiplier.
It alters and modulates the spectral content and the velocity of a sound to make a slightly different one, and then layers this back at a desired stereo position. Forty voices have been tested, and they sound like a choir while being cheap on CPU. Chaining the effect into other instances we've had 40*40*40*40 voices running, which sounded like a crazy muddle - but then 2.5 million people would! The plug-in can of course be used very musically, with lush chorus and subtle fattening. The many possibilties of this are currently being studied.
'Crowd Chamber' is expected due in April.
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13th February '08 update:
New plug-in! - PITCHWHEEL
* A plug-in that alters pitch in real-time.
* Perfect for altering speech, percussion, and singing performances.
* Large interface and easy to use.
* LOW CPU consumption and LOW PRICE!
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27st January '08 update:
UpStereo audio enhancer version 1.01
* Visual falloff curve and colour changes for better metering.
* Parameter restore fix.
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21st January '08 update:
Glass Viper version 1.06.
* Glass Viper gets a new skin!
* Note stealing gives back old notes - allowing for a better solo playing experience.
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08th January '08 update:
RaySpace version 2.91.
* RaySpace gets a new face! Icy cool, with cleaner lines and easy on the eye.
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17th December '07 update:
Double update - Glass Viper and RaySpace get updated.
RaySpace version 2.90.
* Diffusion engine upgrade - smoother sound, removing resonances with some source sounds.
* Saves current panel selection when GUI is closed.
* Mono dry output issue fix.
Glass Viper version 1.05.
* Non-blocking waveform editing.
* PPC Mac VST editing animations fixed.
* PPC Mac colour matching problems fix for GUI.
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8th December '07 update:
Free plug-in avaliable!
UpStereo audio enhancer. See on main page below.
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28th November '07 update:
Glass Viper version 1.04 for Mac and PC
* New Copy/Paste configuration.
* Graphical gliches fixed.
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26nd November '07 update:
The current copy/paste issues in Glass Viper are currently being addressed, and a free update will be released in a few days.
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22nd November '07 update:
Glass Viper version 1.03 for Mac and PC
* Audio Unit and VST Universal Binaries.
* DC offset correction for program changes.
* Removed clicks on voice selections.
* OSX Leopard compatible.
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7th November '07 update:
Glass Viper version 1.02 for PC - bug fixes.
* Sonar 7 crash fix.
* Live sample rate change fix.
* Registration 'not sticking' corrected.
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28th October '07 update:
Glass Viper version 1.01
* Fixed envelope drawing issues in some hosts.
* Fixed stereo output names.
* Now compatible with older processors.
* Fixed registration issues for non GUI startups.
* Delay time nudge dial fixed at linear mode.
* Reduced clicks for program changes.
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22nd October '07 update:
Glass Viper version 1.00
* Available for PC VST.
* Introductory price.
* Mac AU/VST coming soon
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8th May '07 update:
RaySpace version 2.81
* Dry signal bug fix.
* Crash fix on some Mac hosts.
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30th April '07 update
RaySpace version 2.8
* Sound ray visualiser. Watch the sound traverse the rooms with a time changeable dial.
* Scattering algorithm enhanced, with fewer ray losses, and greater random behaviour.
* Reset factory preset function.
* Stereo width effecting dry signal bug fix.
* Updated manual screens, and small GUI changes.
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21th Febuary '07 update:
RaySpace version 2.7
* New diffusion update, with modulation control for
adding warmth and depth.
* Cubase 4 compatible.
* Re-scaled EQ for more accurate lower frequency
editing.
* Minor interface changes.
* Replaced website demos for new RaySpace engine.
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18th January '07 update:
RaySpace used by David Hoskins in the films
"The Descent", "The Prestige" and "Outlaw" on
scores for the composer David Julyan.
QuikQuak sponsors The FLipside for FL Studio music composition.
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28th November '06 update:
RaySpace updates to version 2.6
* Option to ignore 'Dry' output on presets.
* Linear or circular dail mode options.
* Movement noise bug fixed for OSX version.
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20th November '06 update:
RaySpace updates to version 2.5
* New super smooth diffusion engine.
* 90 categorized presets, including production settings.
* Stereo impulse export options.
* Rename, Load and Save single FX presets.
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Real-time pitch changing plug-in
* Stereo width slider going from mono to wide, bringing the stereo image
out and towards the listener.
* Loudness control boost.
* Loudness overdrive option.
* Subtle Air & Bass boosters to lift and help the audio 'breath'.
* Movable 3D interface, with changable colours and light positions.
* Very low CPU usage.
* FREE
* Unique and organic synthesis.
* Wave shaping with 16 LFO's.
* Continuously changing waveform.
* Easy to edit, basic interface.
* 4 Voices per instrument.
* LFO Envelopes with speed and
gain slopes.
* Lush reverb and chorus effects.
A large scale crowd simulator
* Can simulate small to a million voice crowds.
* Voices vary in spectral content and delay.
* The perfect new tool for sound design.
* LFO's for temporal changes in voices.
* Fast visual editing, with parameter randomisation
functions.
* From simple chorusing effects, small crowds and
stadiums, and on to impossible situations.
* Creates massive stereo sound washes, and extremely
weird animal and sci-fi effects.
* A clean stereo reverb, with an even decay.
* Clear reflected sound, with a fast diffusion build up.
* Intuitively linked Decay, Spread and Distance dials.
* Designed to represent many natural spaces, with minimal complexity.
* Cloud display representation for all time and frequency aspects.
This replaces the usually separate envelope and EQ displays with
one concise image, displaying frequency energy over time.
* Fast editing, for that quick grab effect.
* High quality standards, with low CPU resources.
* Zero latency.
* A detailed 36 bar physics simulation.
* Collisions, gravity and audio accurately portrayed.
* Velocity and sweep analysis simulates movement
through the chimes.
* Photo-realistic 3D representation.
Full parameter set for physics and sound coming soon.
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